you can download my CV HERE

      skills

      - Level building and modular composition in collaboration with a level designer
      - Lighting with forward and deferred renderer
      - High and Low Poly modelisation, Asset creation
      - Real time environment optimisation
      - CG illustration, Layout, Traditionnal drawing
      - Spoken and written french and english.

      Softwares

      - 3DSMax, Zbrush, UDK.
      - Learning Maya and Cry Engine 3
      - Photoshop, Illustrator, Indesign, Xpress, Flash, After Effects

      Experience

      - January 2010-2013 : Environment Artist at Spiders Games, Paris
      Faery : Legend of Avalon, Of orcs and men, Mars : War logs, Bound By Flame
      - March 2013-September 2013 : Internship at Phoenix Studios, Lyon

      Formation

      2007-2009 : ENJMIN ("Ecole Nationale des Jeux et Médias Interactids Numériques")
      2000-2003 : Art School (ENSAN), Nancy

>>>>